

The Kings & Assholes project marks the continuation of a previously paused mobile card-game application built using Flutter and Firebase. The goal of this phase is two-fold: to resume development by implementing the requested gameplay fixes and to modernize the entire codebase so the app meets today’s technical, visual, and store compliance standards. The project begins by stabilizing and upgrading the outdated foundations, including core frameworks, UI components, and platform configurations.
Kings & Assholes is a multiplayer mobile card game originally built with Flutter and Firebase. Development was paused mid-cycle, leaving the app with outdated dependencies, incomplete gameplay logic, and non-compliant store configurations. This phase focuses on restarting the project, fixing core gameplay issues, and modernizing the entire application to meet current technical, visual, and platform standards.



The existing application suffered from three major challenges:
These issues prevented the app from being reliably tested, published, or scaled.
Frontend
Backend
Platform
The project was resumed with a structured modernization and stabilization approach:
This created a solid, future-ready foundation for continued development and feature expansion.
Impact
This modernization effort restores Kings & Assholes to a stable, production-ready state while correcting gameplay fairness and logic accuracy.
The upgraded foundation enables:
The project is now positioned to evolve into a competitive, monetizable mobile card game with room for advanced enhancements such as AI opponents, live features, and future experimental interactions.

